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Comments
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Get the Picture?!?
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"Imagination is more important than knowledge."
"The fear of death is the most unjustified of all fears,
for there's no risk of accident for someone who's dead."
-Albert Einstein
I'm just curious but why aren't there any strike points between red and blue. if red wanted to attack blue they'd either have to go through purple or white.
But still is solid map. layout reminds me of Tom Clancy's End War. (still confused as to whether "Myopia" is a risk-style game or a an rts) Again though good map design.
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meh. All things work out eventually. for better or for worse.
Travel lines are not defined between airports. Anything passing into a city with an airport can spread to others unless the owning player has closed all his airports.
The lines aren't used for combat- they are to determine how Biological Weapons, Epidemics, and other events (The Dimensional cloud, The Lady of the Dove etx.) move on the board.
Conventional warfare doesn't use the lines (at least according to the current rules). It assumes that the militaries of both forces either fight each other in the open sea, in low orbit, or in areas on land away from the major cities.
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"If growing up means surrendering your imagination, then I never want to be an adult."
I might label all the cities with names...
but the reason I havent' done either things is because I like the abstract nature of it. Players can name the cities themselves... I only named them because I want to build a role-play setting in case players want to act as the imagined nations would in a situation.
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"If growing up means surrendering your imagination, then I never want to be an adult."
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meh. All things work out eventually. for better or for worse.
Overall the design looks good! very clean and straightforward -- I do like your graphics design work, this and the Homeworld map are tops
Lots of boardgames nowadays usually have some texture with their backgrounds (look at the new Risk for example). I want my game to have a technical, computerized feel akin to "Supremacy" and other 80s sci-fi hi-gloss examples (Logan's run, 2001: A space odyssey, etx).
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"If growing up means surrendering your imagination, then I never want to be an adult."
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