It's been a while since I used my digital painting skills (or drew a robot). So rather than another Kelleg variant I worked on weeks ago, I threw this together instead.
Yes, I know, I should be drawing more *normal* things like people, landscapes, cars, and other ordinary things because who would hire me for drawing robots and stuff?
Oh, wait, maybe the /japanese/ would. How many of those Mechanical designers were forced to draw teacups or ordinary people to get to where they are today?
Sometimes I wonder if I was born in the wrong country, since "Mechanical Designer" is a recognized term in the entertainment industry over there. It seems over here you're either identified as a "character artist" or an "environment artist". I excel at machines and mechanical objects, yet it doesn't fit into either category! I can sit and in ten minutes concept machines, but I struggle in the other areas! Gah!
Ah well. Versatility is what I suppose are demanded of artists here, so I understand why. It's just disappointing in that I have so much talent a mechanical concept artist, but no immediate application possible here.
Though I wonder what would happen if I put together a portfolio of my mecha and spaceships and sent it over to a few Japanese animation studios over there. Y'think any of them would bite? Just a thought
The Glaug is from Macross, btw. This is too exotic and alien of a version to pass off as a Marauder, and too original to be a Robotech version